What if we made a game?
summary
Shows how to build a 2D mobile game using HTML5 and JavaScript, focusing on the Phaser.io framework. Covers why HTML5/JS is now viable for small games across many devices, and demonstrates live-coding of a mobile game to make the development process approachable.
AI-written summary · about
chapters (12)
- 0:00Introduction
- 1:11Live coding project setup
- 4:27Phaser setup
- 7:16Loading sprites
- 8:20Ship animation & input
- 14:25Parallax & clouds
- 16:38Enemy creation
- 19:59Collision & explosions
- 23:20Shooting & weapons
- 27:44Score system
- 29:47Conclusion
- 32:13Q&A
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