~/talk

How to fuck up your remote/offshore development

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slides:none on file

Claims that offshoring often fails — roughly 50% failure rate — and that project budgets omit real costs like travel, setup and broken comms. Real problems listed: flaky internet that causes two weeks lost to outages, cultural misalignment, and rigid fix-price contracts that trigger penalties. Remedies that actually work are specific: paid ten‑day on‑site kickoffs, investment in reliable video conferencing and infrastructure, hiring senior engineers plus project managers with strong social skills.

AI-written summary · about

  1. 0:00Introduction
  2. 2:15Why remote development fails
  3. 7:44Hidden costs of offshore teams
  4. 14:53Cultural clashes in teams
  5. 22:34Legacy code challenges
  6. 29:23Fixed-price contracts backfire
  7. 33:17Solutions for distributed teams
  8. 35:25When remote development works
  9. 40:24Worst-case scenarios
  10. 46:44Q&A
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