My Little Pony
summary
Deep dive into Pony and the Erlang ecosystem with concrete results: microbenchmarks show Pony beating C (C ~34% slower) and Java (~7.8x slower), tail-recursive vs non‑tail differences spelled out, and concurrency backed by an actor runtime that uses about 240 bytes per idle actor and a GC that is not stop the world and traces only the working set. Native integration uses the C ABI and LTO, distributed Pony is a prototype (vaporware), and OTP-style supervisors are planned — numbers, implementation details and tradeoffs are explicit.
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chapters (12)
- 0:00Start
- 2:13Basics of the Language
- 5:03Expressions
- 12:41Pattern Matching Syntax
- 13:26Primitives
- 15:25Traits
- 15:42Interfaces
- 18:59Precedence Issues
- 19:11Native Integration
- 21:04Micro Benchmark
- 32:24Causal Messaging
- 39:11Aliasing
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