Mob Programming and NoEstimates
summary
Argues that mob programming shifts optimization from individual utilization to optimize for flow, measuring how fast work moves from start to done and reducing work‑in‑progress so items finish in a week a day or even half an hour rather than waiting on specialists. Describes mobs as a single team working at one computer instead of five isolated developers, recommends small experiments like learning a new technology or group inception, and notes a 90‑minute and a full‑day NoEstimates workshop.
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