~/talks

Woody Zuill

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Beyond Estimates (Estimates and "NoEstimates") - Let's Explore the PossibilitiesAgile meets Architecture 20252025-04-03
Argues that time/cost estimates are guesses biased by anchoring and planning fallacy and often drive bad decisions; cites a canceled project that cost about…
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Advanced Software TeamingAgileByExample 20242024-09-30
Claims that whole-team Mob Programming (everyone at one computer — coding, testing, designing with the Product Owner) cuts queuing and inventory, creates…
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Advanced Software TeamingDevoxx France 20242024-04-17
Argues that Software Teaming (Mob Programming) is a practical way to remove common wastes — context switching, handoffs, unclear requirements and failing…
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Beyond Estimates (Estimates and NoEstimates ) - Let's Explore the PossibilitiesDevoxx France 20242024-04-17
Claims that time/cost estimates are guesses that regularly mislead decision makers, illustrated by a 200‑developer project planned for three months that runs…
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Software Teaming (Mob Programming) and the Power of Flow.Regional Scrum Gathering Tokyo 20242024-01-10
Claims that five people at one computer produce 10× throughput and only 3 production bugs in 3.5 years come with concrete practices: one person drives at the…
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Software Teaming [Mob Programming] mini-workshopAgile India 20232023-03-15
Whole-team programming shows a concrete workflow: five people rotate every four minutes in a coding dojo, using cyber-dojo and Java to drive a Roman‑numeral…
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Advanced Software Teaming [Mob Programming]Agile India 20232023-03-15
Advocates a concrete shift: put the whole team at one computer using driver navigator rotations and the rule that any code idea must pass through someone…
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Mob programmingReact Finland 20222022-09-12
Origin story says mob programming begins at Hunter Industries in 2011 and becomes a team practice for groups of about six to ten people; the claim is concrete…
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Mob Programming and the Power of FlowCode Quality & Performance Virtual Conference 20212021-06-18
Five-plus people share one workstation and route every change through a single keyboard while navigators propose ideas and a driver types, producing one-piece…
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Let’s Make It EasyGOTOpia February 20212021-02-09
Argues that persistent workplace pain points are symptoms not root problems, backed by a quick exercise that finds ~50 issues in minutes and a personal list of…
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Turn Up the GoodØredev 20182018-11-19
Claim: amplify what works instead of constantly fixing problems. Method: start with mob programming at one company in Oct 2011, add daily retrospectives, use…
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KeynoteAgile on the Beach 20182018-07-12
Claims that colocated teams at one keyboard produce far more useful, higher-quality work: experiments report roughly ten times the finished work and only three…
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Estimates or NoEstimatesAgile on the Beach 20182018-07-12
Argues that time/effort estimates are guesses that often mislead and proposes slicing work into decoupled, valuable chunks instead. Demonstrates with stopwatch…
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The State of NoEstimatesNDC Oslo 20172017-06-14
Argues that typical estimates are just guesses about time or cost and that padding, feature cuts and hidden bookkeeping make them misleading; reports…
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Mob Programming and NoEstimatesAgile India 20172017-03-05
Argues that mob programming shifts optimization from individual utilization to optimize for flow, measuring how fast work moves from start to done and reducing…
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No Estimates?Agile India 20172017-03-05
Let’s explore the purpose and use of estimates in the management of software development efforts, and consider possible alternatives. We depend on estimates to…
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Mob Programming: A whole team approachAgile India 20172017-03-05
Mob Programming is a development practice where the whole team works on the same thing, at the same time, in the same space, and on the same computer. It is a…
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Mob Programming, A Whole Team ApproachNDC London 20172017-01-16
Whole team sits at one computer with a timed driver/navigator rotation (about every 15 minutes), product owners nearby, and a practice of 10-minute daily…
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Continuous Discovery: The Power of Pure AgileAgile Singapore Conference 20162016-10-17
Argues that software development is an activity of discovery and that applying the Agile Manifesto as Pure Agile means delivering tiny, cohesive slices to…
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Mob Programming: A Whole Team ApproachAgile Singapore Conference 20162016-10-17
A whole-team development method where the entire group sits at the same workstation, rotates the driver at the keyboard every few minutes (about four), and the…
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Mob Programming, A Whole Team ApproachJfokus 20162016-02-08
Whole team works on one computer with a rotating driver/navigator rotation (typically 7–10 minutes, experimented down to 2–4) and dual big displays, a daily…
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Continuous Discovery: The Power of Pure AgileBrewing Agile 20152015-10-16
Argues that agile succeeds by rapid feedback, frequent deployment and discovery rather than upfront plans, citing a 200‑developer program using six‑week…
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