Woody Zuill
where else to find them
what they talk about
all 6 in the filters
where they keep going back
- Agile India2 editions2017–2023
all 15 in the filters
on a stage with
never shared a talk
who talks about the same things
- Allen Holub7 talks
- Giovanni Asproni10 talks
- Luca Minudel11 talks
- Thomas Much11 talks
- Sander Hoogendoorn35 talks
- Clare Sudbery14 talks
| title | conference | date |
|---|---|---|
| Beyond Estimates (Estimates and "NoEstimates") - Let's Explore the Possibilities | Agile meets Architecture 2025 | 2025-04-03 |
Argues that time/cost estimates are guesses biased by anchoring and planning fallacy and often drive bad decisions; cites a canceled project that cost about… | ||
| Advanced Software Teaming | AgileByExample 2024 | 2024-09-30 |
Claims that whole-team Mob Programming (everyone at one computer — coding, testing, designing with the Product Owner) cuts queuing and inventory, creates… | ||
| Advanced Software Teaming | Devoxx France 2024 | 2024-04-17 |
Argues that Software Teaming (Mob Programming) is a practical way to remove common wastes — context switching, handoffs, unclear requirements and failing… | ||
| Beyond Estimates (Estimates and NoEstimates ) - Let's Explore the Possibilities | Devoxx France 2024 | 2024-04-17 |
Claims that time/cost estimates are guesses that regularly mislead decision makers, illustrated by a 200‑developer project planned for three months that runs… | ||
| Software Teaming (Mob Programming) and the Power of Flow. | Regional Scrum Gathering Tokyo 2024 | 2024-01-10 |
Claims that five people at one computer produce 10× throughput and only 3 production bugs in 3.5 years come with concrete practices: one person drives at the… | ||
| Software Teaming [Mob Programming] mini-workshop | Agile India 2023 | 2023-03-15 |
Whole-team programming shows a concrete workflow: five people rotate every four minutes in a coding dojo, using cyber-dojo and Java to drive a Roman‑numeral… | ||
| Advanced Software Teaming [Mob Programming] | Agile India 2023 | 2023-03-15 |
Advocates a concrete shift: put the whole team at one computer using driver navigator rotations and the rule that any code idea must pass through someone… | ||
| Mob programming | React Finland 2022 | 2022-09-12 |
Origin story says mob programming begins at Hunter Industries in 2011 and becomes a team practice for groups of about six to ten people; the claim is concrete… | ||
| Mob Programming and the Power of Flow | Code Quality & Performance Virtual Conference 2021 | 2021-06-18 |
Five-plus people share one workstation and route every change through a single keyboard while navigators propose ideas and a driver types, producing one-piece… | ||
| Let’s Make It Easy | GOTOpia February 2021 | 2021-02-09 |
Argues that persistent workplace pain points are symptoms not root problems, backed by a quick exercise that finds ~50 issues in minutes and a personal list of… | ||
| Turn Up the Good | Øredev 2018 | 2018-11-19 |
Claim: amplify what works instead of constantly fixing problems. Method: start with mob programming at one company in Oct 2011, add daily retrospectives, use… | ||
| Keynote | Agile on the Beach 2018 | 2018-07-12 |
Claims that colocated teams at one keyboard produce far more useful, higher-quality work: experiments report roughly ten times the finished work and only three… | ||
| Estimates or NoEstimates | Agile on the Beach 2018 | 2018-07-12 |
Argues that time/effort estimates are guesses that often mislead and proposes slicing work into decoupled, valuable chunks instead. Demonstrates with stopwatch… | ||
| The State of NoEstimates | NDC Oslo 2017 | 2017-06-14 |
Argues that typical estimates are just guesses about time or cost and that padding, feature cuts and hidden bookkeeping make them misleading; reports… | ||
| Mob Programming and NoEstimates | Agile India 2017 | 2017-03-05 |
Argues that mob programming shifts optimization from individual utilization to optimize for flow, measuring how fast work moves from start to done and reducing… | ||
| No Estimates? | Agile India 2017 | 2017-03-05 |
Let’s explore the purpose and use of estimates in the management of software development efforts, and consider possible alternatives. We depend on estimates to… | ||
| Mob Programming: A whole team approach | Agile India 2017 | 2017-03-05 |
Mob Programming is a development practice where the whole team works on the same thing, at the same time, in the same space, and on the same computer. It is a… | ||
| Mob Programming, A Whole Team Approach | NDC London 2017 | 2017-01-16 |
Whole team sits at one computer with a timed driver/navigator rotation (about every 15 minutes), product owners nearby, and a practice of 10-minute daily… | ||
| Continuous Discovery: The Power of Pure Agile | Agile Singapore Conference 2016 | 2016-10-17 |
Argues that software development is an activity of discovery and that applying the Agile Manifesto as Pure Agile means delivering tiny, cohesive slices to… | ||
| Mob Programming: A Whole Team Approach | Agile Singapore Conference 2016 | 2016-10-17 |
A whole-team development method where the entire group sits at the same workstation, rotates the driver at the keyboard every few minutes (about four), and the… | ||
| Mob Programming, A Whole Team Approach | Jfokus 2016 | 2016-02-08 |
Whole team works on one computer with a rotating driver/navigator rotation (typically 7–10 minutes, experimented down to 2–4) and dual big displays, a daily… | ||
| Continuous Discovery: The Power of Pure Agile | Brewing Agile 2015 | 2015-10-16 |
Argues that agile succeeds by rapid feedback, frequent deployment and discovery rather than upfront plans, citing a 200‑developer program using six‑week… | ||
| nothing matches | ||