Is Math Really (Un)necessary?
summary
Talk examines the role of mathematics in game development, weighing claims that math is either essential for becoming a game programmer or unnecessary. It discusses specific mathematical topics used in gamedev and what skills or lessons those topics can teach practitioners.
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chapters (15)
- 0:00Introduction
- 1:06Basic math in programming
- 2:32Advanced math in games
- 5:00Angry Birds example
- 6:46Math in simulation games
- 9:56Physics in racing games
- 11:21Math in puzzle games
- 13:11Math in strategy games
- 16:23Math in classic games
- 18:49Math in 3D graphics
- 23:49Math in Unity engine
- 27:04Why learn math
- 31:57Where to learn math
- 34:28Is math necessary?
- 37:23Summary and Q&A
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