Known Knowns and Unknowns: Near-realtime Earth Observation Via Query Bifurcation in...
Talkat 21st USENIX Symposium on Networked Systems Design and Implementation (NSDI '24) · 2024-04-16..04-18·
summary
Serval is a system that splits queries into glacial/dynamic filter bifurcation, precomputes stable filters on ground stations and runs only rapidly changing filters on satellites, using Planet Dove traces (10M images, ~200 satellites) and hardware emulations. Evaluation shows 99% compute reduction for many queries and cuts high-priority end-to-end latency from ~71.7 hours to 2 minutes (90th percentile from 149h to 47min) when combined with a global ground-station network (L2D2). It is implemented and validated with trace-driven simulation and emulation.
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chapters (13)
- 0:00Near-realtime Earth observation intro
- 2:53Satellite imagery delivery limits
- 6:00Filtering image challenges
- 8:31Traditional approaches fail
- 9:14Servo's image delivery goals
- 10:16Query modeling in Servo
- 12:22Predictability to offload compute
- 13:06Servo system overview
- 13:49Real-world evaluation details
- 14:53Latency improvements with Servo
- 15:37Servo scalability under load
- 15:57Open challenges and future work
- 16:17Conclusion and Q&A
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