Brett Bibby
where else to find them
no profile links on file
what they talk about
all 4 in the filters
where they keep going back
no series more than once — all 3 in the filters
on a stage with
never shared a talk
who talks about the same things
- Lucas Meijer16 talks
- Joachim Ante20 talks
- John Riccitiello13 talks
- Andy Touch22 talks
- Will Goldstone12 talks
- Mathieu Muller11 talks
| title | conference | date |
|---|---|---|
| High-Performance Computing that’s Earth Friendly | Arm DevSummit 2021 | 2021-10-19 |
Claims that Unity’s DOTS (ECS, C# Job System, Burst) reorganizes data to cut memory traffic, cites a Google study where ~60% of energy moves data not computes… | ||
| Unity 2018 (nested prefabs & more) | Game Developers Conference 2018 | 2018-03-19 |
Roadmap for Unity 2018 promises three releases (spring, summer, fall) with concrete features: a new artist tooling push, configurable rendering pipelines, and… | ||
| Unity Solutions: Customer-oriented R&D | Unite Austin 2017 | 2017-10-03 |
Unity frames R&D around concrete customer problems and reports real scale: half a million projects edited monthly across 30+ platforms. Development work… | ||
| nothing matches | ||