Next-Point Prediction for Direct Touch Using Finite-Time Derivative Estimation
summary
A three-step predictor is built that (1) estimates derivatives with a finite-time derivative estimator, (2) progressively disables prediction with an exponential waiting function when speed is low, and (3) applies two-stage smoothing. It runs on 6,000 benchmark strokes and a 9-participant user study, predicts up to 2–3× farther than prior methods, and supports realistic compensation up to about 48 milliseconds while noticeably reducing jitter, jumps and spring effects compared to industry and literature baselines.
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chapters (8)
- 0:00Intro
- 0:35Input Latency
- 1:53Touch Prediction
- 3:06Previous Contributions
- 4:34The Turbo Touch Predictor
- 7:50Benchmark Evaluation
- 10:49Subjective Feedback Experiment
- 14:02Summary
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