Adding Augmented Reality to Your TypeScript App
summary
TypeScript code running on babylon.js demonstrates a browser AR pipeline: a dinosaur garden app that loads meshes and textures, supports selecting, scaling and creating objects, and the immersive-ar button launches on a Pixel 4 via remote debugging. Architecture uses serverless functions + CDN + database for content. WebXR features include lighting estimation, hand/eye tracking work in progress and spatial anchors backed by Azure object anchors, while computer vision and optical character recognition run through Azure Cognitive Services.
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chapters (6)
- 0:00Start
- 0:25Building apps for Museum experiences
- 13:57Dinosaur garden architecture
- 18:35WebXR Scene - Default Experience Helper
- 20:04WebXR Scene - Basic Experience Helper
- 20:59WebXR Scene - Features Manager
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