Indie guide for game conventions
summary
Types of conferences are classified as development, business and consumer, with practical takeaways: use meet-to-match to book 30‑minute publisher slots, prepare a 5–10 slide pitch deck and an email under 8 MB, and bring a stable build plus a big screen for mobile demos (Cry of War is mobile PvP so small devices lose attention). Costs vary: GDC tickets $200–$2,000, Indie Game Business online $85–$250. An online event yielded about five to six publisher meetings for the team.
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chapters (8)
- 0:00Indie game conventions intro
- 1:08Game conference types
- 2:55Reasons to attend
- 5:49Showcasing games tips
- 7:58Meeting publishers
- 10:52Conference costs and value
- 13:22Top indie conferences
- 15:29Q&A
related talks
20mThere is money to be made from attending conferences
53mPitching Games to Publishers
55mPanel: Inspiring the Next Generation of Talents
51mHow to make a good games pitch
31mFighting and surviving during the indie apocalypse
28mHow to Conference A User Guide
20mThe Old Guard: British Legends panel
42mThe Games Industry 2024 Survival Guide
