~/talk

Create Rust games easily

Talkat RustFest Zürich 2017 · 2017-09-30..10-01· [creative-coding]
name:Lisa
github:lislis
slides:none on file

Concrete step-by-step ggez (currently 0.3) walkthrough building a small game Beyonce brawls from cargo boilerplate to a running demo, with code shown: structs for player and smashables, PNG sprites, sound playback, a spacebar hold-to-charge mechanic, hitbox collision checks, spawn randomness and draw/update loops. Notes include a walkthrough branch on GitHub, resource path gotchas, and the frame-count timing caveat (holding uses update ticks not real time). The demo runs live.

AI-written summary · about

  1. 0:00Introduction
  2. 1:10RustFest
  3. 2:27GGC
  4. 3:40Proposal
  5. 4:38Inspiration
  6. 5:35Beyonce Brawl
  7. 7:20Starting the game
  8. 8:52Running the game
  9. 12:42Explaining the controls
  10. 14:24Creating a struct
  11. 15:27Creating a new player
  12. 17:31Troubleshooting
  13. 22:35struct
  14. 23:27new function
  15. 24:42draw
  16. 25:36collision
  17. 28:04final thoughts
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