Throw away your Xbox - The future of games is written in React
summary
Claim: modern 3D multiplayer matches open from a URL and run in the browser today, demonstrated by instant-play demos like venge.io and multiplayer experiments, contrasting 67GB native installs with seconds-to-play web games. The stack uses WebGPU/WebGL, React-Three-Fiber, Babylon/threejs, and networking libs such as Lance, with UI in HTML/CSS. The market is large (games ~$175B; web games ~$2.6B) and the demos work, showing real performance and accessibility wins alongside rapid prototyping.
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chapters (15)
- 0:00Introduction
- 2:38Speaker intro
- 5:07Global games market
- 7:32Web games evolution
- 10:24Modern web tech
- 11:48Why web games
- 15:40JavaScript for games
- 17:27Tech vs game value
- 18:52js13k limits
- 19:55React in game dev
- 21:42React beyond DOM
- 23:30React Three Fiber
- 25:43React game tools
- 26:47Web game resources
- 28:31Beginner tips
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