How They Work Better Together: Lean UX, Agile Development and User-Centered Design
summary
Claims that design, dev and product iterate together using sketches, quick prototypes and live fixes rather than waterfall deliverables; tools actually used include Ruby Motion iPad app, Bluetooth LE sensors (off‑the‑shelf node variable tech) and Silverback for 20–30 minute usability sessions. Teams extract reusable UI like a timeline and ship a living styleguide (Wilde/Kevlar as Ruby gem or Bower package), fix small production pain points immediately, and measure clicks and abandonment to prove changes work.
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chapters (25)
- 0:00Intro
- 1:20Experience Matters
- 4:06Building Codes
- 4:56Waterfall
- 8:05Lean UX
- 8:56Agile
- 10:24Lean Startup
- 14:13Working in Parallel
- 15:58Mental Models
- 19:55Just in Time
- 22:11Interaction Paradigm
- 23:23The Mad Dash
- 25:27Design Drift
- 27:26Project Management Office
- 28:25UserCentered Design
- 30:28User Testing
- 31:01Leading Questions
- 31:44What Should We Do
- 32:06Stop Using Agile
- 32:34Google Analytics
- 32:59Love your users
- 33:24No more silos
- 34:06Pull request workflow
- 34:30Read some books
- 35:15The Getaway Car
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