~/talk

Volumetric Performance Capture and Playback: A Workflow with Python

Talkat PyCon AU 2019 · 2019-08-02..08-06· [python, webxr]
slides:none on file

Python glues a physical rig of eight Android phones to a processing pipeline that actually produces playable volumetric shorts: a Flask web API coordinates capture and uploads, node apps on phones invoke Android phones + Open Camera, videos get frame-aligned and converted to meshes with Metashape, ffmpeg, Blender, then played back in a 3D engine (gato). A four‑second clip becomes ~1 GB/s uncompressed (~150 MB/s compressed) and processing hits about an hour per second on an older tower, but the pipeline reliably generates glitchy organic volumetric video.

AI-written summary · about

  1. 0:00Introduction
  2. 1:18About Project 39
  3. 2:04What is volumetric capture
  4. 2:47Agenda
  5. 3:24Building a rig
  6. 4:22Controlling the rig
  7. 7:46Android apps
  8. 10:10Taking photos
  9. 11:12Taking videos
  10. 12:24Converting to 3D
  11. 15:09Camera relationships
  12. 16:09Texturing
  13. 17:05Playback
  14. 20:26Questions
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