~/talk

Web Components for VR

Talkat Polymer Summit 2017 · 2017-08-22..08-23· [web-platform, webxr]
slides:none on file

A declarative Web Components system using Polymer builds scenes, cameras, meshes and materials as DOM elements, loads a glTF model from the network and spins it by incrementing an angle each frame, while WebVR support adds a VR button, VRControls that update the camera pose and a submit loop targeting the device refresh (≈100 fps). A live demo loads and renders the rotating model successfully; author later notes A-Frame already offers this with broader tooling but Polymer composes with it cleanly.

AI-written summary · about

  1. 0:00Introduction to 3D
  2. 1:33Basic 3D Concepts
  3. 3:24Abstraction Levels
  4. 5:53Building 3D Scene Trees
  5. 7:50Live Demo and Integration
  6. 11:33Virtual Reality Basics
  7. 16:18A-Frame and Conclusions
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