~/talk

Make a great-looking 3D landscape visualization!

Talkat NDC Oslo 2023 · 2023-05-22..05-26· [data-visualization]
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slides:none on file

Builds a 10×10 km model of Bergen from a 1 m-resolution geotiff, producing about 1.5 million triangles simplified to ~10% using the terrain-specific polygonal simplifier, textures aerial imagery, and packages everything as geotiff → OBJ → glb with KTX2 textures for fast browser upload. Workflow uses GDAL/geotiff.js, OpenStreetMap geojson for building outlines extruded into meshes, BVH raycasts to drop buildings onto terrain, gltf-packer, and renders with three.js; demos run in-browser and perform smoothly.

AI-written summary · about

  1. 0:00Start
  2. 6:34Landscape visualization
  3. 10:30What and where: Coordinate systems
  4. 12:51What data providers can I use?
  5. 15:27Quality problems
  6. 17:43Let's build a terrain surface!
  7. 24:34Optimization: Mesh simplification
  8. 32:17Let's add some surface color!
  9. 35:43What to use? Satellite photos or aerial photos?
  10. 38:02Optimization: Texture compression
  11. 45:47LOD = levels of detail (for buildings)
  12. 56:58Rendering
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