Maximizing Efficiency and Minimizing Costs with Unreal Engine
summary
Equinor uses Unreal Engine (4.27 and 5) to build a digital twin with multi-user VR and Hololens AR that reduces travel and speeds familiarization; wind-turbine VR shows true scale—150 m tower, 200 m blade diameter—and supports pre-training and operation walkthroughs. A custom underwater drone simulator (started late last year) models optical reference points, lamp placement and sensor configs to verify fit and tracking before field work, while Lumen and Nanite help render high-detail scenes with fewer optimization passes.
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chapters (9)
- 0:00Intro
- 0:18Overview
- 1:19Digital Twin
- 2:45Hololens
- 3:31Virtual Reality
- 4:15Use Cases
- 6:22Summary
- 6:57Drone Simulator
- 8:51Unreal Code
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