~/talk

Konsoll 2016: Lee Petty & Tim Schafer

Talkat Konsoll 2016 · on Wednesday, 2016-10-19· [game-development]
name:Lee Petty
links:none on file
links:none on file
slides:none on file

Starts with a homemade graphic-adventure resume on an Atari 800 to get hired at Lucasfilm Games, then spends a decade making original IP (Monkey Island, Full Throttle, Grim Fandango) inside a studio funded by Star Wars royalties. Leaves to form an indie studio after discovering others can greenlight sequels without creators, survives two big projects cancelled halfway through, uses crowdfunded Double Fine Adventure documentary and Kickstarter to raise money, now remasters 90s adventures and publishes/presents small indie games.

AI-written summary · about

  1. 0:00Introduction and context
  2. 2:36Getting into the industry
  3. 9:39Working at LucasArts
  4. 13:51Founding Double Fine
  5. 17:23Surviving as an indie studio
  6. 22:24The future and community
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