~/talk

From 0-60: Supercharging your Juniors

Talkat Konsoll 2016 · on Wednesday, 2016-10-19· [career-development, game-development]
name:Dan Cox
links:none on file
slides:none on file

Claims hiring juniors cut costs but cost time up front and need oversight, with common failures like bad naming, poor backups and weak production habits. Evidence: teaching over 300 students and taking cohorts from zero to competent in eight months repeatedly. Practical steps: recruit at schools, update careers pages, interview with concrete prompts such as ask them what they dislike in their portfolio, run regular one-on-one meetings, assign clear tasks (quality vs results), sit near them for quick feedback, teach candid critique, give loose goals to build independence and prevent burnout.

AI-written summary · about

  1. 0:00Introduction
  2. 4:57Why do you care
  3. 6:37Junior vs Senior
  4. 8:19Team Size
  5. 9:10Teaching
  6. 12:17Website
  7. 22:51Misunderstanding Leadership
  8. 23:13Narcissistic Leaders
  9. 24:30Openness Candidness
  10. 25:46Candid Communication
  11. 30:23Task Management
  12. 36:45Mentorship
  13. 39:51Supercharging
  14. 46:45Retention
  15. 53:39Tips for Juniors
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