WebAR: the Augmented Reality for your Browser
summary
Live demos show a red spinning cube running at roughly 60 fps using Three.js and a-frame HTML primitives, marker-based placement via AR.js on modern phones (anything not older than three years), and high‑quality surface placement through a paid 8th Wall integration that actually anchors objects to real planes. Apple Quick Look uses USDZ on iOS 12 Safari. Examples built for clients render in‑browser and behave as expected; no native app install required.
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chapters (6)
- 0:00Start
- 8:09build a red spinning cube
- 10:15add our 3d content to an html page
- 12:18add rotation animation
- 16:11place our object onto a marker
- 16:23place it on a surface
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26mHow To Do Augmented Reality On The Web — The AR.js Open-Source Project
