The Imaginarium
summary
Studio uses Unreal Engine and in-house performance capture to build real-time characters and a narrative game with The Imaginati while pairing internal R&D with Epic’s engine updates. Work includes live motion capture driving a digital character onstage for the Royal Shakespeare Company — claimed as the first such appearance in a major classical production — and rapid VR experiments to prototype immersive audience experiences that demonstrably push theater and game storytelling.
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