~/talk

How implement release management efficiently in development cycle with modern solutions?

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AGS is a Las Vegas studio founded in 2013 with more than 600 professionals and about 130 live games; release process centers on SDLC stages — planning, analysis, design, development, testing, UAT, deployment and maintenance — and on measurable artifacts: capacity and cost estimates, release docs, and retrospectives. Practical tooling includes use Jira for release reports and tracking, communication channels for cross‑team approvals, and mandatory UAT signoff before production deploys.

AI-written summary · about

  1. 0:00Introduction
  2. 1:08Release management overview
  3. 8:59Release stages
  4. 12:12Planning releases
  5. 15:27Development and testing phases
  6. 19:55Deployment and retrospective
  7. 20:41Q&A
  8. 24:58Career growth
  9. 26:25Closing
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