~/talk

Everyplay

Talkat Game Connection Europe 2014 · 2014-10-29..10-31· [game-development]
linkedin:oscarclark
slides:none on file

Everyplay is a free SDK that records gameplay inside Unity (and other mobile platforms), uploads it to a hosted community, and adds optional face cam overlays and metadata for sharing. Integration uses the Asset Store package, plugging clientID/secret into the Everyplay inspector and calling Everyplay.Initialize() in Awake then Everyplay.StartRecording() and Everyplay.StopRecording() around gameplay events. The SDK claims minimal performance impact, efficient H.264 storage (roughly 8 MB for five minutes), one cached clip offline, and built-in modal replay/share UI.

AI-written summary · about

  1. 0:00Introduction
  2. 2:14Discovery Matters
  3. 4:13Sharing is Caring
  4. 12:49Testing
  5. 16:10Other Uses
  6. 20:29Community Services
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