Designing Experiences For Voice Interactions
summary
Claims that voice is harder than it looks and gives a concrete workflow: map brand values to a distinct assistant persona, list specific tasks and user contexts, prototype with role‑play testing and simple Wizard‑of‑Oz runs before any code, and iterate from analytics. Notes practical constraints: use available pre‑trained NLP models but adapt them to local languages, expect noisy contexts like headphones and gloves, and plan for accessibility. Cites a market goal of roughly 8 billion assistants by 2023 as urgency to start experimenting now.
AI-written summary · about
chapters (7)
- 0:00Introduction and background
- 7:27Voice interactions overview
- 13:25Human psychology in design
- 23:46Technology and future of voice
- 35:32AI and machine learning basics
- 40:24Design process for voice assistants
- 47:51Practical testing and takeaways
related talks
32mPrototyping Voice Experiences: Design Sprints for the Assistant
24mVoice design best practices
27mWhat's Next in Voice for Brand Leaders
19mAlexa, show me a good voice UI
20mEmbracing the Voice Revolution
57mDesigning Human-AI Experience
22mDesigning Voice For Humans
23mImproving Brand Experience & Loyalty with Voice
