Behavior Change in a Mobile World
summary
Claims that mobile enables repeatable behavior change by delivering tiny daily practices tied to coaching and community rather than one-off training, backed by specifics: behavior patterns solidify by age three, 80% of US prison population comes from foster care, corporate programs reportedly produce about $3 billion in new pipeline at British Telecom, the fashion app drives 3x actions per session on mobile, and university pilots show ~30% lift in internship placement using practice-based coaching; recommends a SaaS model embedded in performance reviews and four practical rules: four laws: narrow practices, empathy, community, coaching.
AI-written summary · about
chapters (6)
- 0:00Introduction to the topic
- 1:07Methodology of behavior change
- 3:56Four laws of behavior change
- 10:20Mobile-first commerce
- 13:28Community and social input
- 17:32Closing thoughts on platforms
related talks
34mThe power of positive transformation
48mCommunities of Practice, the Missing Piece of Your Agile Organisation
41mTurn Up the Good
20mChanging human behavior for better code
38mIterative Mobile Development
57mFocus. Deliver. Learn. Repeat
37mLearning technical practices using mob programming
57mGame On! Gamifying Your Apps for Fun and Profit
