2017 DevFestMN Mobile Design Panel
summary
Compares iOS Human Interface Guidelines to Material Design and shows why material’s spec and animation examples speed Android work while HIG gives iOS flexibility; lists Sketch, Zeplin, Principle, InVision, Git and Abstract as actual tools used; describes bringing developers into user tests and a Bluetooth debugging session that produced a simpler connection flow; stresses prototypes, annotated wireframes and assets committed to repos, and notes MentorMate has about 400 developers collaborating cross‑discipline.
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chapters (9)
- 0:00Introduction
- 5:04Native mobile design differences
- 12:30iOS HIG vs Material Design
- 31:59Designer-developer collaboration
- 47:48Collaboration tools workflow
- 1:09:00Working with product managers
- 1:24:47Remote collaboration & testing
- 1:34:08Mobile design future
- 1:42:04Closing remarks
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