~/talk

Fantasy Game Consoles

Talkat DevConf.CZ 2026 · on Friday, 2026-06-19· at 13:35· A113 (capacity 64)· [creative-coding]
slides:none on file

Compares three concrete fantasy consoles and what you can actually build: Lua-based Pico-8 ($15, free with export limits) forces an 8K token limit and exports games as a tiny PNG cartridge (~80KB) with an integrated editor, sprite/map/sound tools; TIC-80 is open source, multi-language and larger feature set; WASM-4 is an SDK with an LLVM toolchain, ~64KB linear RAM, 1KB persistent storage and only 11 VM calls, so you must implement math and systems yourself.

AI-written summary · about

  1. 0:00Game Boy and Game Gear intro
  2. 3:11Memory mapping on Game Boy
  3. 5:18What are fantasy consoles?
  4. 7:28Nostalgia and dev limits
  5. 8:09Exploring Pico-8
  6. 10:39Tick-80 vs Pico-8
  7. 11:22VASM-4 for engineers
  8. 13:10Recommendations and closing
~/search
type to search 6,249 conferences, 138,987 speakers and 185,172 talks
~/help
cmdctrl k
search every conference, speaker and series
/
focus the filter search
h
home
c
conferences
s
speakers
e
series
t
light / dark — the status bar button does the same
?
this help
esc
close this, then clear every filter — or just the search, while you are typing in it

Ignored while you are typing. Pages without a filter rail have no search to focus.