HobbyTrack: Making a tiny videogame with Arduino
summary
Build detail: a playable tiny console built on Arduino tiny console with a small bitmap screen driven by bitmap display via hex arrays, CAD modelled and 3D printed case (final version carved from wood). Gameplay is a cannon using trigonometry from a controller value around 0–2024, terrain is a procedurally generated sine-wave terrain, shots use gravity simulation, later added random wind and enemy fire, and the device actually boots and runs after fixing a library misconfiguration.
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