~/talk

Functional geometry: picture combinators and recursive fish

slides:none on file

Implements Henderson’s 2002 “functional geometry” approach in F# with Fable, treating pictures-as-functions and composing them with four basic transforms (turn, flip, toss, scale) plus combinators above/beside to build larger images. Builds a nine-piece no-net and recursive side/corner combinators that assemble Escher’s square limit, the demo compiles and renders the fractal-like tiling though hot-reload sometimes lags; source is published for reproduction.

AI-written summary · about

  1. 0:00Introduction and agenda
  2. 2:24Core abstraction: pictures as functions
  3. 6:21Basic transformations: turn, flip, and toss
  4. 18:08Combining pictures: above and beside
  5. 26:34Building larger structures: quarter and net
  6. 33:58Recursive compositions: fish and tiles
  7. 41:00Square limit: corners and sides
  8. 45:36Final result and color variations
  9. 48:30Conclusion and resources
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