~/talk

Virtual Technologies & Automotive Development

Talkat AWE USA 2017 · 2017-05-31..06-02· [webxr]
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Volkswagen Group shows virtual models replacing real prototypes for design and review, using Microsoft HoloLens to overlay high‑res simulations onto mockups and to run hands‑free aftersales workflows; they run real‑time rendering in Unity and struggle with datasets up to 30 million polygons to keep interactive framerates. Use cases include aerodynamic checks, crash‑test timing of airbag deployment, remote holographic collaboration and service-guided maintenance, while corporate labs even test traffic control via a quantum compute pilot — the company still produces about 45,000 cars a day so scale is the main constraint.

AI-written summary · about

  1. 0:00Introduction and context
  2. 2:32Automotive industry revolution
  3. 4:01Virtual technology trends
  4. 5:51HoloLens use cases in engineering
  5. 7:18HoloLens development progress
  6. 9:48After-sales service with HoloLens
  7. 12:40Challenges in virtual worlds
  8. 13:44Future topics and call to action
  9. 14:26Q&A session
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