Veli-Pekka Piirainen
where else to find them
no profile links on file
what they talk about
where they keep going back
- Pocket Gamer Connects Helsinki3 editions2016–2023
on a stage with
never shared a talk
who talks about the same things
- Chris James32 talks
- Jussi Tahtinen3 talks
- Wilhelm Taht8 talks
- Piotr Bombol2 talks
- Lasse Seppanen7 talks
- Derk de Geus5 talks
| title | conference | date |
|---|---|---|
| The Story of Critical Force: Over ten Years of joy & Pain | Pocket Gamer Connects Helsinki 2023 | 2023-09-12 |
Company started 2012 builds mobile multiplayer shooter Critical Ops that reaches 130 million downloads and roughly $40 million revenue after rapid early… | ||
| Critical Force & Mobile Esports: Now & Next | Pocket Gamer Connects Digital #2 | 2020-06-08 |
Critical Ops is a competitive mobile FPS with 80M downloads and roughly 500k daily / 5M monthly active users. Esports begins in 2016 with a 3v3 cup that gets… | ||
| Company culture: Growing too fast, (mis)communication and how to fix it | Pocket Gamer Connects Helsinki 2018 | 2018-09-11 |
Company scales from 18 to 78 employees in two years after $4.5M seed and $6.3M follow‑on funding, and miscommunication, noisy partial office renovations, Slack… | ||
| How Critical Force is bringing eSports to first-person shooters on mobile | Pocket Gamer Connects Helsinki 2016 | 2016-09-05 |
Critical Ops is a mobile FPS that deliberately avoids pay-to-win, uses only cosmetic purchases and randomized skins, and grows by early web testing then global… | ||
| nothing matches | ||