Derk de Geus
where else to find them
bluesky:derkdegeus.bsky.social
what they talk about
all 7 in the filters
where they keep going back
- Pocket Gamer Connects London3 editions2018–2022
on a stage with
- James Dobrowskionce
- James Nichollsonce
- Joanna Haslamonce
all 9 in the filters
who talks about the same things
- Martine Spaans15 talks
- Paul Farley3 talks
- Joakim Achren3 talks
- Oliver Kern7 talks
- Joanna Haslam5 talks
- Jeferson Valadares8 talks
| title | conference | date |
|---|---|---|
| The End of Downloads: Will Cloud Gaming Conquer the World? | Pocket Gamer Connects London 2022 | 2022-02-14 |
Panelists argue cloud gaming is not hype but a gradual shift: streaming removes downloads, subscriptions change revenue, and cloud back ends enable scalable… | ||
| How to make great games without crunch / mental health problems in the games industry | Pocket Gamer Connects London 2019 | 2019-01-21 |
Panelists give concrete fixes: embed QA into teams instead of isolating them, run paid mid-day workouts and clear no-email time to decompress, buy third-party… | ||
| Agile development application for live ops | Pocket Gamer Connects Helsinki 2018 | 2018-09-11 |
A 50-person studio with four live teams describes an actionable workflow: two-week sprints, biweekly/weekly live updates, and a focus on shipping MVPs fast… | ||
| Live ops for indies – The DNA of an effective mobile team | Pocket Gamer Connects London 2018 | 2018-01-22 |
Stormbound is a collectible card mobile game run with a core live team of about four to eight people using a release train cadence, Periscope dashboards for… | ||
| nothing matches | ||