Oliver Kern
where else to find them
no profile links on file
what they talk about
where they keep going back
- Pocket Gamer Connects London2 editions2020–2025
- Pocket Gamer Connects Helsinki2 editions2018–2023
on a stage with
- Alicja Drozdzykonce
- Bugrahan Gökeronce
- John Wrightonce
all 9 in the filters
who talks about the same things
- Stephen Lee7 talks
- Nick Murray11 talks
- Oscar Clark45 talks
- Charlotte Cook7 talks
- DAVE BRADLEY18 talks
- Timur Haussila4 talks
| title | conference | date |
|---|---|---|
| Curated Panel: The Game Development Renaissance – What Will Be The Foundations Of Gaming's Next.... | Pocket Gamer Connects London 2025 | 2025-01-20 |
Argues that a new Renaissance rests on concrete shifts: distribution emerging outside app stores, new payment models, and AI tools that let tiny teams generate… | ||
| Panel: The Gold Pot: The Best Ways to Grow Your Revenue in New Markets. | Pocket Gamer Connects Helsinki 2023 | 2023-09-12 |
Counts show MENA, Saudi, Brazil, Indonesia and parts of Southeast Asia as the biggest near-term opportunities; benchmarks use Sensor Tower/SimilarWeb-style… | ||
| Bringing Live Events to Games | Pocket Gamer Connects Digital #2 | 2020-06-08 |
Lockwood Publishing runs Avakin Life, a 3D social world with ~1.4M daily players and an 80% NPS, and produces live music events that hit 1.7M visits, 9-minute… | ||
| Stop Believing Benchmark Metrics for Your Game | Pocket Gamer Connects London 2020 | 2020-01-20 |
Common benchmarks like 40/20/10 retention mislead because retention definitions vary wildly and genre matters; use installs, ARPU and real retention curves to… | ||
| What is the 'gold standard' for live ops? | Pocket Gamer Connects Helsinki 2018 | 2018-09-11 |
Panel from Lockwood Publishing, Amber Studios, Zynga and PlayRaven argues live ops is planned service work not just in‑game events: teams take over live… | ||
| nothing matches | ||