Pocket Gamer Connects Helsinki 2016
2016-09-05..2016-09-06
Helsinki, Finland
[Pocket Gamer Connects Helsinki 2016, Pocket Gamer Connects Helsinki 2017, Pocket Gamer Connects Helsinki 2018, Pocket Gamer Connects Helsinki 2023, Pocket Gamer Connects Helsinki 2024, Pocket Gamer Connects Helsinki 2025]
who it's for
mobile game developers, product managers, game producers, studio executives, esports managers, data analysts
topics
location-based mobile gaming; beacon-based attribution; mobile wallet redemptions; Pokémon GO promotions; cosmetics-only monetization; early web-first testing; mobile FPS esports; cross-game retargeting; network lifetime value; decision checklist for developers
| title | author | length |
|---|---|---|
| Location-based mobile gaming - How did we get here and what’s next after Pokemon GO? | Mark Ollila | 20m |
Verve Mobile frames the opportunity with concrete numbers and tech: $50 billion mobile ad spend (US, 2019) and 80–85% of top retailers planning beacon rollouts… | ||
| Why is eSports and game streaming so popular? | Max Sjoblom | 11m |
University of Tampere research funded by Tekes and industry partners (including Supercell and Alma Media) surveys over 1,000 respondents and finds that escape… | ||
| How Critical Force is bringing eSports to first-person shooters on mobile | Veli-Pekka Piirainen | 19m |
Critical Ops is a mobile FPS that deliberately avoids pay-to-win, uses only cosmetic purchases and randomized skins, and grows by early web testing then global… | ||
| How Wooga sees the mobile games industry evolving in 2016 and beyond | Sebastian Kriese | 14m |
Wooga argues revenue concentrates at the top as production costs rise and mid-size studios use one hit to fund new titles, citing a 300‑person studio, Bubble… | ||
| How to make good decisions in games development with lessons from The Walking Dead: No Man's Land | Joonas Laakso | 18m |
Argues that producers should build a decision culture instead of imposing rules and offers a simple checklist that actually changed team behavior: use courage… | ||
| nothing matches | ||