Vasilika Klimova
where else to find them
website:https://vasilika.dev
github:Likita
bluesky:vasilika.dev
mastodon:@vasilika@mastodon.social
x:Lik04ka
linkedin:likita
instagram:Vasile0k
facebook:vasilika.klimova
medium:vasilika-klimova
what they talk about
all 7 in the filters
where they keep going back
no series more than once — all 6 in the filters
on a stage with
all 8 in the filters
who talks about the same things
- Martin Naumann8 talks
- Denis Radin22 talks
- Martin Splitt53 talks
- Ricardo Cabello4 talks
- Liv Erickson6 talks
- Pavel Mazhuga2 talks
| title | conference | date |
|---|---|---|
| Redefining Security: From Passwords to Biometrics and Digital Signatures | Voxxed Days Luxembourg 2024 | 2024-06-20 |
Passwords cause most breaches — 81% of breaches — and are brittle against AI brute force and social engineering. The recommended fix is WebAuthn + passkeys and… | ||
| Let's Expand the Reality! | JSNation Live 2021 | 2021-06-09 |
I work as a front-end developer with experience in 3D tasks using WebGL and 3DS framework. Let's explore virtual reality and WebXR, which allows full immersion… | ||
| Extending Reality | Я ❤ Фронтенд 2021 | 2021-02-27 |
Shows how to build a practical WebXR experience: detect WebXR support, start a WebXR session, and render a scene with camera and renderer. Uses PlayCanvas to… | ||
| This terrible word Deadline | ChernivtsiJS 2018 | 2018-06-23 |
Talk from ChernivtsiJS 2018, 23 June 2018 (https://chernivtsi.js.org)
Vasilika Klimova, Artec3D (Gostingen, Luxembourg)
Slides… | ||
| QA-session with speakers | ChernivtsiJS 2018 | 2018-06-23 |
QA-session from ChernivtsiJS 2018, 23 June 2018 (https://chernivtsi.js.org) | ||
| WebGL Practical Application | AmsterdamJS Conference 2017 | 2017-06-08 |
Shows that WebGL powers real products: Artec3D handheld scanners and a photo booth that scans a person in 12 seconds, uses three.js and Blender to move large… | ||
| Practical Applications of WebGL | HolyJS 2016 Piter | 2016-06-05 |
Practical use of WebGL in a real 3D graphics project: using the Three.js library and writing custom shaders to filter textures on 3D models. | ||
| nothing matches | ||