~/talks

Josh Nilson

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Panel: Interaction & Iteration: Best Practices for Getting the Most out of Your Live Ops Strategy.Pocket Gamer Connects London 20232023-01-23
Mobile live ops is built for fast iteration not bolt‑ons: start live ops and support from day one, design for backend changes and run one to two A/B tests per…
Panel on
Panel: The Perfect Storm: Identifying the Best Time to Connect With PublishersPocket Gamer Connects Digital #7 (Online)2021-07-12
Publishers report receiving 1,000–2,000 pitches per year and the PC/console market has roughly 250 publishers, so developers need a clear, testable product not…
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The Challenges & Advantages of Creating a Game RemotelyPocket Gamer Connects Digital #5 20212021-02-08
Teams report running fully distributed studios, with examples like 43-, 100+- and 80–100-person design groups, and a publisher that ships five or six games a…
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Idle games – Games for everyonePocket Gamer Connects Seattle 20192019-05-13
Idle games scale by tiny loops plus big events: a lineage from Adventure Capitalist (50 million installs) to niche IP hits (Trailer Park Boys ~6M, Wiz Khalifa…
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Games industry panel: Working with brandsPocket Gamer Connects Seattle 20192019-05-13
Panel reports brands often pay for prototypes and sometimes fund user acquisition or enter co-investment and revenue share deals; straight licensing is…
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How to make great games without crunch / mental health problems in the games industryPocket Gamer Connects London 20192019-01-21
Panelists give concrete fixes: embed QA into teams instead of isolating them, run paid mid-day workouts and clear no-email time to decompress, buy third-party…
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The Trailer Park Boys success storyPocket Gamer Connects London 20182018-01-22
Trailer Park Boys: Greasy Money hits #1 app in Canada at launch, reaches top 10 games in the US and top 100 in 100+ countries with a small launch spend, and…
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Mobile Gaming Trends and FadsPocket Gamer Connects Vancouver 20162016-06-28
At Pocket Gamer Connects Vancouver 2016, Oscar Clark moderated a panel talk asking what were the next mobile gaming trends and what were the fads. The members…
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Why is Canada good for indie developers?Pocket Gamer Connects Vancouver 20162016-06-28
At Pocket Gamer Connects Vancouver 2016, Oscar Clark ran a panel session on the subject Why Canada is a good place for indie developers. The panellists…
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How to go big in VancouverPocket Gamer Connects Vancouver 20162016-06-28
Vancouver supports big games through deep local talent, shared dashboards and studios that scale: examples include a studio growing to 170 people, 250M…
Talk
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