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Dean Day

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Panel: How to Optimise Revenue & Retention for Your GamesPocket Gamer Connects Digital #7 (Online)2021-07-12
Panel argues monetize from GDD onward, not after launch, and treats ads as integrated product placement (AdInMo billboards) rather than interruptive breaks…
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Panel: How to Optimise Revenue & Retention for Your GamesPocket Gamer Connects Digital #72021-07-12
Panel argues you must plan monetization at GDD, instrument funnels and liveops, and test aggressively rather than bolt on ad SDKs later. Recommend AdInMo…
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The debating gamePocket Gamer Connects London 20182018-01-22
Panelists argue five contested claims with concrete examples and numbers: discoverability is crushed by 100,000 new games a day and rising mobile revenue…
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