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Video @Scale Fall 2022

streaming engineers, media infrastructure engineers, video engineers, ar/vr engineers, platform engineers, network engineers, ml engineers, mobile video engineers

real-time AR on constrained devices; distributed AR engine MetaSpark; gpu-backed edge inference for AR; WebRTC and QUIC transport; live media over QUIC; low latency ingest techniques; redundancy-first Rush ingest; dynamic CDN switching with DASH; scaling AV1 end-to-end delivery; hdr tonemap on Android; hdr workflow on iOS; gaze-driven foveated streaming

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Welcome RemarksAbhinav Kapoor, Venus Montes05m
Conference opens with a roadmap of concrete advances: platform teams show automated pipelines that remove backgrounds without green screen and suppress audio…
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Building Real Time AR experiences at Scale on Constrained DevicesPranav Saxena32m
Claim: run GPU-backed ML inference and 3D rendering on nearby edge servers to hit sub-200 ms SLA for shared AR calls and avatar rendering. Uses MetaSpark as a…
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Bringing Interactivity to VideosYurong Jiang14m
Built a timed metadata pipeline that carries interactive objects from creation through delivery and playback, with live events packed into emsg MP4 segments…
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Democratizing AR: Building an AR Platform for EveryoneBen Hazan15m
Arti.AR delivers a cloud-based AR-for-video platform that streams Unreal Engine renders to browsers using Unreal Engine in the cloud, WebRTC and STUN/TURN…
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Video @Scale 2022 LIVE Q&A #1Venus Montes18m
Edge compute hosts GPU backends to offload heavy AR ML (GANs, avatar generation) and reduce device work, using geographically distributed edge servers plus…
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Live Media Over QUICLuke Curley19m
Twitch builds Warp and runs it in production for distribution while Meta uses RUSH for ingest, both built on QUIC to replace TCP's head‑of‑line limits. The…
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Lessons Learned: Low Latency IngestAdam Roach17m
Caffeine reimplements its ingest gateway in Go using Pion, libav, HighVisions go‑SRT, Cisco open hq64 and Comcast go‑TS and ships it in August. A decade‑old…
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Delivering Reliable Live Streaming Over Unreliable Backbone NetworksJordi Cenzano, Thomas Higdon18m
Meta implements a redundancy-first ingest path that translates RTMPs to Rush in POPs, writes video as configurable HTTP chunks to distributed storage OIL, and…
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Video @Scale Fall 2022 LIVE Q&A #2Abhinav Kapoor23m
Live video shifts toward QUIC-based delivery with experiments reporting warp in production and Meta using Rush for ingest while pushing an IETF draft and…
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Gaze-Driven Video Delivery: Science Fiction or Viable Link to the Metaverse?Yuriy Reznik18m
Gaze-driven delivery claims up to 500x pixel reduction for displays and even up to 8000x reduction for VR by encoding a 1° foveal patch instead of full frames…
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Cloud Streaming in MetaverseNaizhi Li19m
Cloud streaming runs the full app or selected render objects on server VMs (example: Crayta, Horizon Worlds) and returns encoded video to clients like browsers…
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Building a Professional Video Editor on the Cloud, Powered by Machine LearningAnastasis Germanidis20m
Runway converts every ML output into HLS model streams so the browser can request processed segments on demand; interactive tools use a click-to-keyframe model…
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Video @Scale Fall 2022 LIVE Q&A #3Venus Montes18m
Cloud-driven metaverse delivery claims 25 Mbps minimum for full offload and up to 5–6× bandwidth savings using gaze-driven rendering, but end-to-end latency…
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Approach to HDR and Tonemap on AndroidBhumi Sabarwal12m
Meta engineers implement a frame-level shader tonemap that runs on decoded YUV frames to convert device-captured HDR (PQ or HLG, BT.2020, 10–12 bit) into SDR…
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HDR at Instagram: The iOS StoryChris Ellsworth10m
Instagram adds full HDR upload and playback support for iOS, moving from H.264 to HEVC main 10 profile for 10‑bit capture and preserving HDR for IGTV/Reels…
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Scaling AV1 End-to-End Delivery at MetaRyan Lei18m
Meta describes an end-to-end AV1 rollout for Reels using SVT-AV1 with 13 presets and a two-stage hybrid hardware+software pipeline: first-stage fast HW/AVC…
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Content Steering with MPEG DASHWill Law26m
A DASH Industry Forum spec proposes a JSON steering server referenced in the MPD that uses baseURL serviceLocation labels and a contentSteering element with…
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Video @Scale Fall 2022 LIVE Q&A #4Abhinav Kapoor22m
Real-time GPU shader tone mapping runs for previews and uploads with latency comparable to SDR uploads, using an ITU-R tone mapping recommendation to preserve…
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