~/talk

SIMD-X: Programming and Processing of Graph Algorithms on GPUs

Talkat USENIX ATC '19 · on Thursday, 2019-07-11· at 11:15· USENIX ATC Track II: Grand Ballroom VII–IX
name:Hang Liu
links:none on file
links:none on file
slides:none on file

Presents a GPU graph framework that exposes an Active-Compute-Combine (ACC) API so algorithms are written in tens of lines, uses just-in-time task management to filter inactive vertices and balance workload, and applies push‑pull kernel fusion plus a deadlock-free global barrier to slash kernel counts. Reports real speedups: about 3x vs Gunrock, 6x vs Galois, 24x vs CuSha, 3x vs Ligra on social and web graphs. Notes overhead on uniform-degree graphs and limits for high‑dimensional ML-style vertex vectors or workflows needing more complex control flow.

AI-written summary · about

  1. 0:00Introduction
  2. 0:30Graph everywhere
  3. 1:10Graph algorithms
  4. 1:45Complexity of graph algorithms
  5. 3:07Performance
  6. 5:23Matrix Computation
  7. 6:12Graph Computation
  8. 10:48Bullet Filter
  9. 12:00Scanning
  10. 13:13Programming
  11. 16:41Technical Contributions
  12. 16:57Questions
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