~/talk

Unity: make development fun again!

TalkinDutchat Update Conference Prague 2019 · 2019-11-14..11-15· [game-development, creative-coding]
slides:none on file

Demonstrates Unity as a free, general-purpose real-time engine for games, VR and simulations by live-building a working VR/interactive scene in minutes using the Personal Edition. Uses the Unity Editor (Play mode), drag-in assets and prefabs, a Rigidbody and a short C# MonoBehaviour script to spawn and drop objects on the spacebar so physics, input and scene hierarchy work immediately.

AI-written summary · about

  1. 0:00Welcome
  2. 1:51Software deadlines reality
  3. 6:50Unity as game engine
  4. 13:11Installing Unity
  5. 21:46Unity interface basics
  6. 31:25First steps with objects
  7. 40:05Scripting in Unity
  8. 46:38Adding components and interactions
  9. 50:11Why Unity is fun
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