Creating a Web Browser Game with WebSockets
summary
A developer describes building Cardbattle, a turn-based card game playable in the browser, implemented using PHP and WebSockets for real-time communication. The talk covers the game's development process and technical choices around using PHP-based WebSocket connections to handle turn updates and multiplayer interactions.
AI-written summary · about
chapters (8)
- 0:00Start
- 1:05Who am I?
- 1:35When I started creating the game
- 3:09The server
- 8:16The game client
- 8:38Server Client
- 12:29Alpha2
- 15:26Beta screenshots
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