~/talk

MoodleXR: A Next-Generation Open-Source Platform for Immersive Learning

Talkat SFSCON 2024 · 2024-11-08..11-09· [webxr]
links:none on file
slides:none on file

A feasibility study proposes turning Moodle into an immersive platform that streams VR/AR through a browser using WebXR streaming built with Blender Unity GDevelop and three.js, stores assets in Nextcloud, scales with Kubernetes, and stays vendor-free (Vive Wave support for headsets but desktop/tablet/phone delivery). Cloud-only deployment emphasizes GDPR compliance, SSO MFA and RBAC; analytics use Matomo and H5P to create adaptive learning paths while Rocket.Chat/Discourse add social features. No production rollout yet.

AI-written summary · about

  1. 0:00Introduction and speaker intro
  2. 0:23What is MoodleXR project
  3. 1:32Open source benefits for MoodleXR
  4. 2:36Moodle foundation and features
  5. 4:03Technical pipeline for VR/AR content
  6. 5:30Accessibility and scalability plans
  7. 6:32Analytics and adaptive learning
  8. 7:57Social learning and peer recognition
  9. 9:03Security and compliance features
  10. 10:29Device compatibility challenges
  11. 11:13Training for educators and trainers
  12. 12:16Industry applications and benefits
  13. 13:26Academic impact and outcomes
  14. 14:30Open source advantages summary
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