Conscious Coding Practice: The Three Concrete Steps
summary
Claims a repeatable way to get "fingertip feel" for coding: pick tool, task, purpose, set a short timebox and throw it away, then iterate. Uses Ruby to build a tiny simulation of kids on a merry‑go‑round (ages, weight, push force, simple physics) in about an hour; the prototype runs and exposes surprising behaviors about who falls off and when. Emphasizes building simple layers, one learning goal at a time, and that different purposes (e.g., OOP practice vs. behavior study) produce different designs.
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chapters (20)
- 0:00Intro
- 0:24Who's This Guy?
- 2:06The Dragon in the Room: The Computer Science Stuff
- 3:04Coding is Practical
- 3:29Good Practice is Better
- 4:59Coding Exercises are... Okay.
- 6:15A Better Choice: The Coding Study
- 7:46Tool: Your Language, Libraries, and So On
- 8:33Purpose: Why You're Building
- 9:13Choose a Task: Easy Way
- 9:51Choose a Task: Fun Way
- 12:15Method 2: What Decision Scares You?
- 21:00Choose First and Write
- 21:51Time Limit
- 22:43Throw It Away
- 23:44One Idea at Once
- 24:22Simple, with Layers
- 25:28Work from Life
- 26:487: Break Rules
- 32:10Where I Stole This
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