Just for Fun: Rediscovering Coding as a Hobby
summary
Argument: treat coding as a hobby again with concrete examples, not platitudes. Shows tiny language Potion, a 4,000-character Camping web framework that actually fits on a T‑shirt, a Ruby→Arduino workflow and Ruby Processing for graphics, Project Euler problems for practice, and an instance where libxml wrapping replaced slower REXML. Emphasizes routines that produce work — timeboxing, a “thinking place,” exercise, pairing — and notes there are three game talks at the conference as evidence of active playful work.
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chapters (25)
- 0:00Intro
- 0:30Inspiration
- 1:54Why Camping
- 2:33Why RedCloth, hpricot, syck
- 3:08Why Craziness
- 3:39Why Legacy
- 4:48Q: Is the Ruby community still fun?
- 6:14People Polymathin'
- 7:04People Study groups
- 8:13People Language hacking for profit fun
- 9:16Fun Virtual machines
- 10:13Fun Tauntaun hackers
- 11:46Fun Wookie barbers
- 13:19Fun at RubyConf 2009
- 14:31Fun - Enjoying Creating Contributing
- 15:30If you got a problem...
- 16:26Enjoying - Do it for you
- 18:38Enjoying - Don't burn out
- 20:49Enjoing Exercise
- 22:54Creating Go to your thinking place
- 25:53Creating - Just start
- 28:15Creating - Read code
- 30:25Creating - Reconsider your schedule
- 36:44Contributing - Take one for the team
- 39:08Contributing - Write words instead of codes
related talks
21mHobby-oriented programming
01h 03mRecreational Coding
22mLet's make the world of technology more colourful!
38mJoy - Maintaining Passion for Programming
23mCode and Fear: Talent, Art, and Software Development
30mThe End of Fun
05mStop adding business value and become an artist with your IT skills
25mA Better Kind of Conscious Coding Practice
