Figma’s Remote Design Process
summary
Figma’s remote design process keeps a weekly rhythm and replaces hallway talk with scheduled rituals: a Monday warm-up to book critiques, an end‑of‑week cooldown, and a regular 4pm team meeting. Critiques aim to unblock and elevate quality using a taxonomy of six feedback types and methods like silent comment‑driven reviews in Figma, deliberate co‑pilot pairing, Slack channels for design‑crit, rotating note takers, community templates, and playful builds (a working Figma board game using custom cursors and a dice plug‑in).
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chapters (15)
- 0:00Introduction
- 1:25Personal routines and team
- 2:50Design team structure
- 3:55Morning social check-ins
- 4:15Monday warm-up meeting
- 5:38Process improvement meeting
- 7:02Friday cooldown with games
- 8:27Cue document for planning
- 9:08Design critiques philosophy
- 11:54Decision-making in critiques
- 12:35Six feedback types
- 14:41Silent critique method
- 16:08Design learning and transparency
- 17:30Challenges and iterations
- 17:50Q&A
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