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Remote Design Week 2020

product designers, design managers, design ops managers, design directors and leaders, ux researchers, workshop and remote event facilitators, design system engineers

design systems contribution models; Figma remote workflows; remote design sprints; collaborative sketching techniques; design tokens and automation; team-based design organization; measuring UX with metrics; remote offsite facilitation; inclusive and accessible product design; no-code design to production; design critique rituals; hiring and scaling distributed design

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Unity, Not Uniformity, With Design SystemsHayley Hughes22m
Argues design systems must enable creativity not enforce sameness and shows concrete outcomes: at IBM a brand‑first design language replaces a rigid component…
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Designing a Remote Design OffsiteMolly Lafferty28m
Webflow runs its first-ever design retreat entirely remote, with designers spread across 11 cities in 4 countries and a company that is 70% remote. Planning…
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Design & Business During COVID-19Adam Fry-Pierce22m
A briefing from a 3,000‑member forum reports that digital transformation accelerates, many teams pivot to designing for the social‑distance economy, and —…
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The Atomic Unit of Design is the TeamPeter Merholz31m
Claim: the atomic unit of design is the team and design quality improves when designers are organized into stable groups rather than isolated embeds…
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Design Systems in PracticeKat Davis18m
Design systems speed product development and improve UX by focusing on concrete decisions: use Figma → code automation and integrate Storybook or ZeroHeight…
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How Customers Helped Shape the Future of SlackAnna Niess22m
Claims a complete UI redesign improves comprehension and prioritization; team prototypes in Figma, ships incremental builds to a shared Slack channel with ~100…
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Remote SketchingShipra Kayan23m
Claims that collaborative sketching survives remote work and documents tactics that make it practical: recommends Miro or Mural and Zoom + Slack, pushes for…
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Invisible Design SystemsJina Anne20m
Argues that design systems are a methodology not just deliverables and that the real wins come from tooling that closes the gap rather than handoff rituals…
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Stop Solving ProblemsSteve Portigal26m
A taxonomy of mindsets that decide whether new things matter: copying trends “Uber for X” produces lots of easy-to-say ideas but few useful products…
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Figma’s Remote Design ProcessNoah Levin19m
Figma’s remote design process keeps a weekly rhythm and replaces hallway talk with scheduled rituals: a Monday warm-up to book critiques, an end‑of‑week…
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Design Talent Lifecycle in a Post-Studio WorldSean Rhodes22m
Claims that design must scale outside studios include a concrete hiring gap: roughly 1:8 designer-to-developer ratio implies a need to grow design by ~20x from…
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Design for BelongingLara Mendonça33m
Product design for belonging means measurable choices not vague promises: claim that diversity inclusion equity must coexist and that impact happens across…
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The New Balance of ThingsMartin Kool21m
Team leadership reports 40 designers across nine locations and nine languages, clients like Google Amazon HP and a US Air Force personalization project, and…
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Designing CultureMichelle Morrison20m
Claims that culture is how teams act on beliefs and that design skills can shape culture into repeatable practices. Concrete tools: animal cards to surface…
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All-Remote UX at ScaleChristie Lenneville19m
GitLab grew its all-remote UX org from 16 to 60 in one year and claims it works at scale by enforcing concrete practices: pair designer program with six‑month…
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Soft Brutalism & the Era of Weird & WonderfulCassie McDaniel31m
Glitch claims it deliberately embeds weirdness into its UI while preserving usability, and the team proves it with concrete moves: a code editor hosting four…
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Career Progression and the Path to LeadershipTodd Zaki Warfel24m
The 2019 Design Career Index claims the largest independent global survey on design careers and reports concrete numbers not platitudes including 47% left for…
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Failure: A Product Development StoryPaul van Oijen20m
Builds an awkward SQL-like query box to satisfy requests to “query active campaigns” and it flops; replaces it with a simple filter UI and adoption rises. Adds…
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Community Leaders RoundtableMargaret Lee, Tanner Christensen, Mia Blume01h 01m
Panel documents concrete moves not platitudes: an internal UX program launched four years ago that scales as the org grows roughly fortyfold, a retreat model…
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Value of Design With UX MetricsLeanne Waldal19m
Advocates measuring design by specific, reproducible metrics not vague examples: standard measures like NPS CSAT CES SUS UMUX and SUPR‑Q, a recommended net…
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Fostering Remote CollaborationJessa Parette, Ethan Eismann, Ola Olusoga, Jenny Wen59m
Teams report concrete changes: use Slack, Zoom, Figma and an internal P2 internal blog to replace hallway bump‑ins; shift meetings to start meetings five…
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Cooperation vs. Collaboration CultureWendy Johansson26m
Argues that cooperation and collaboration map to a “hierarchy of work” adapted from John Maeda’s CX Report and shows concrete shifts during COVID: live poll…
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Fireside ChatWendy Johansson, Khoi Vinh35m
Conversation reports that video-first norms suddenly force cross-office connection, that Microsoft Teams and Slack get repurposed as water‑coolers, and that…
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Career ProgressionEliane Tozman, Michael Sacca, Maria Pereda01h 00m
A practical panel that names numbers and tactics: claims that IBM grows from about 300 to 4,000 designers, that Dribbble sees 700–800 applicants per role, and…
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Remote Design Sprints WorkshopBreyna Braden, Iris Latour42m
Claims that remote sprints work if process and empathy are set up and that the physical team room can be recreated digitally with Miro sticky capture and…
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Assumption TrackingChantal Jandard, Cody Farthing47m
A clear recipe: draft assumptions, rank each by risk and confidence (1–5), and validate only the high‑risk low‑confidence ones. A construction case study uses…
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Building & Managing Design SystemsAlexis Lucio, Max Ignatyev, Laura Schaefer46m
Panelists describe concrete tradeoffs: a 25–28 person design-systems group running a component library with Sketch/Figma designs and React implementations…
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Remote Design with Figma WorkshopJoey Banks, Tom Lowry, Anthony DiSpezio52m
Shows that opening a single Figma file lets cross‑discipline teams prototype, collect feedback and ship: they build a lightweight prototype, add telemetry and…
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Reimagining WorkshopsCristina Crespo, Iris Latour58m
Clear outcomes, a tight framework and staged flow drive decisions not platitudes: assign roles (lead facilitator, documentarian, timekeeper), run a dry‑run…
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Leading in Uncertain TimesVincent Ramsay, Sajid Saiyed, Laura Müller51m
Teams document that a full-day virtual workshop succeeded after migrating an in-person plan online, spin up five social‑good squads to absorb 15–20 people from…
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