How Not to Build a Video Game
summary
Athena crisis is a modern retro 2D turn‑based strategy game built in JavaScript React and MDX and deployed inside a slide deck, using Vite pnpm TypeScript Relay Emotion Prisma GraphQL Socket.IO and persistent data structures. Test infra captures and image‑snapshots thousands of AI game states (one run produced 1,507 states) and an exhibition in Tokyo shows zero gameplay bugs that day. Notes include Safari base64 decoding kills performance, CSS drop‑shadow filters drop FPS to 7, and AI optimized ~20× faster.
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chapters (5)
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