~/talk

Software Archeology and The Code Of Doom

Talkat Open Source Bridge 2015 · 2015-06-23..06-26· [developer-experience]
slides:none on file

Argues that treating legacy systems like excavation yields actionable fixes and shows concrete tools and results: static metrics with flog and Flay, churn vs complexity graphs from a homebrew turbulence treemap, code‑history mining and coverage reports, applied to CalaGator and Canvas LMS. Presents surprising numbers (project average complexity ~8.7, hotspots over 95 and single files >13,000), finds a UI import flag disabled since 2009, and demonstrates targeted refactors that reduce pain points.

AI-written summary · about

  1. 0:00Introduction
  2. 0:45About Kerri
  3. 3:45Legacy Code
  4. 5:55Archeology
  5. 6:59Code Archeology
  6. 9:05Surveillance
  7. 9:49Live coding
  8. 10:22Look at the readme
  9. 15:26Rig Status
  10. 17:29Rails Notes
  11. 24:47Turbulence
  12. 26:17Treemap
  13. 26:47Canvas LMS
  14. 27:57Canvas Treemap
  15. 28:27Code Metrics
  16. 30:47Excavation
  17. 32:47FixMe
  18. 34:17Git Log
  19. 35:37Git Follow
  20. 38:07Python Tools
  21. 38:57Scientific Analysis
  22. 40:27Code Coverage
  23. 40:47Code History Minor
  24. 44:17EFEN
  25. 47:42Human Nature
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