~/talk

Real-time prototyping using visual programming languages

Talkat NDC TechTown 2018 · 2018-09-27..09-30· [creative-coding]
links:none on file
slides:none on file

Visual programming is used to build fully interactive prototypes with real-time data and hardware I/O using TouchDesigner, producing usable results in one day for rapid testing. Examples: a 3D map and assisted search with camera bookmarks (pilot running on Windows/Mac/iOS), an audio‑reactive chatbot character for DNVGL proving animation and dialogue flows, and a procedural car speedometer driven by MIDI showing sensor mappings. Each prototype uncovers feasibility issues, shortens discussion with developers, and is cheap to iterate.

AI-written summary · about

  1. 0:00Introduction
  2. 0:45Agenda
  3. 3:42Visual programming languages
  4. 5:21Why prototype
  5. 5:58Picture is worth 1000 words
  6. 6:19Why prototype is communication
  7. 7:26When to use it
  8. 8:48Prototype development
  9. 9:47Realtime prototyping
  10. 12:55For people who dont know how to code
  11. 13:18TouchDesigner
  12. 14:48Spaghetti monster effect
  13. 15:28Highlights
  14. 16:45Examples
  15. 18:58Design problems
  16. 20:01Prototype
  17. 24:06Vision
  18. 25:48Was it a good idea
  19. 26:42Simple project
  20. 27:16Character based design
  21. 28:13Vera
  22. 32:26Recap
  23. 33:23Experiment
  24. 40:11Conclusion
  25. 41:30Downsides
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